Toys for Bob, known for developing games such as Crash Bandicoot N. Sane Trilogy, Spyro Reignited Trilogy, and Crash Bandicoot 4: It's About Time, has declared its independence from Activision Blizzard and is considering a collaboration with Microsoft.
The studio announced this move today, emphasizing that it is the opportune moment to elevate both the studio and its upcoming games to new heights. The details of the separation from Activision Blizzard, including any associated costs, were not disclosed. Notably, this decision follows Microsoft's recent acquisition of the studio for a substantial $69 billion. Additionally, other studios like Saber Interactive and potentially Gearbox are also parting ways with their respective owners, signaling a trend in the industry
Here is Toys for Bob's statement in full:
"We're thrilled to announce that Toys for Bob is spinning off as an independent game development studio.
Over the years, we've inspired love, joy, and laughter for the inner child in all gamers. We pioneered new IP and hardware technologies in Skylanders. We raised the bar for best-in-class remasters in Spyro Reignited Trilogy. We've taken Crash Bandicoot to innovative, critically acclaimed new heights.
With the same enthusiasm and passion, we believe that now is the time to take the studio and our future games to the next level. This opportunity allows us to return to our roots of being a small and nimble studio.
To make this news even more exciting, we're exploring a possible partnership between our new studio and Microsoft. And while we're in the early days of developing our next new game and a ways away from making any announcements, our team is excited to develop new stories, new characters, and new gameplay experiences.
Our friends at Activision and Microsoft have been extremely supportive of our new direction and we're confident that we will continue to work closely together as part of our future.
So, keep your horns and your eyes out for more news. Thank you to our community of players for always supporting us through our journey. We can't wait to share updates on our new adventure as an indie studio. Talk to you soon."
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